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Assistant Technician (X-Reality Lab)
Ref. 50052261

Salary: Starting at £26,208 per annum (Inc. LWA)

Department: School of Computer Science and Engineering

Location: Central London

This post is fixed term for one year with potential extension for one year. 

The University of Westminster is one of the UK's leading centres for the studies of Architecture, Computer Science, and Games and Digital Media Development. 

The School of Computer Science and Engineering at New Cavendish, and the School of Architecture and the City at Marylebone are creating the X-Reality Lab (XRLab) covering Virtual, Augmented, and Mixed Reality, as well as 3D content and assets.

As the XRLab’s assistant technician, you would support its growth and strategy, with supervision and support from the XRLab leads and the University IT services.

Successful funding from the Quintin Hogg Trust has provided for a one year fixed term contract starting in August with the possibility of a further one year contract pending review.

Main duties and responsibilities of the role: 
The assistant technician for the co-located XRLab spaces will suit a candidate with technical, organisational, creative, and strategic skills suitable to XR content areas. 

The post holder will manage bookings, events, and projects, and help organise and support marketing, outreach, demos, showcases, and promotion of XR is part of the University’s digital innovation strategy, with a dedicated website to assist in populating and content to produce for visibility and communication.

The position involves use of Games middleware engines, especially Unity and Unreal, 3D content creation software, and troubleshooting a range of XR SDKs and hardware.

Skills, qualifications and attributes needed to perform the role: 
The applicant must be educated to A-level or equivalent, and ideally will have completed an undergraduate course in Computer Science, Software Engineering, Digital Media Development, Computer Games Development, or a similar subject.

You should also have a portfolio of technically minded applications, code or content done for 3D/VR/AR/MR and a demonstrable interest and skills in computer hardware and software. In addition to this you should also have good interpersonal communication, ability to work independently and as part of a team, strong numeracy, literacy, grammar, and organisational skills, proficiency in documentation and managing data, client facing support skills, initiative, curiosity, and problem-solving abilities. 

For an informal discussion about this post, please contact Jeff Ferguson, Lecturer in Pervasive & Mobile Computing, or David Scott, Principal Lecturer and Director of the Fabrication Lab, by e-mail in the first instance: j.ferguson@westminster.ac.uk, d.scott@westminster.ac.uk

To apply for this vacancy, please click above. Further information is included in the job description and person specification, which can be accessed through link below. 

Closing date: midnight on 31 July 2018 

Interviews are likely to be held on: 13 August 2018

Administrative contact (for queries only): Recruitment@westminster.ac.uk 

Please note: We are unable to accept applications by email. All applications must be made online. CV’s in isolation or incomplete application forms will not be accepted. 

We are fortunate to receive a large number of applications for our vacancies. Regrettably, we are not able to provide feedback to those job applicants who are not shortlisted, as it simply would not be manageable to do so. 

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